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by Shrikar     shrikar.com
Swift Version: 1.0
This is the Part 2 of the Building Yik Yak Clone. If you haven’t looked at Part1 I suggest you to look at Building Yik Yak Clone Part 1 before …

by AppShocker     www.youtube.com
Swift Version: 1.0
This is the 3rd video on WatchKit App Programming with Swift. In this tutorial, you will learn how to create a guessing game. You will write an app that will ask the player where the world's tallest church is located. This is Guessing Game - Episode 1: You will learn how to: - Add a new class - Implement an InterfaceController - Hook up two InterfaceControllers with each other - Use a button to open up a modal viewcontroller to display a second InterfaceController - Set a button to green programmatically

by Sam Davies     www.shinobicontrols.com
Swift Version: 1.0
iOS8: Day-by-Day is a review of the the most significant new features available to developers in iOS 8. Busy developers don't have time to trawl the WWDC videos and Apple documentation. Instead they'd like to get a high-level summary of the new possibilities, alongside some working sample code. This is exactly what iOS8: Day-by-Day provides. It started out as a blog series, and these blog posts now form the basis of the book.

by Shrikar Archak     shrikar.com
Swift Version: 1.0
iOS App Design using Xcode 6 and Interface Builder - Yik Yak clone Part 1 This is the part 1 of the multipart series of Building an app every month …

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
UIColor is the way to represent a color for iOS apps. If you need refer to a specific color for custom drawing or backgrounds, check out how to use UIColor.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
With Dynamic Types the user can specify the preferred text size in the Settings app of the device. From now on applications are expected to adjust text to the preferred size. Instead of setting the font size explicitly in your code, you can make use of the preferred font for a given text syle. In this tutorial we will create some labels with some text, which will respond to the preferred text size. This tutorial is built in iOS 8.1 and Xcode 6.1

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
Most apps have more than one view to show during its use. Learn how to transition between views with segues, and how to share data between them.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
With UIKit Dynamics you can specify collision behaviours to your objects. The dynamic items can collide with each other and/or any boundary you specify. In this tutorial we will create some custom boundaries and randomly let some squares fall down on to these boundaries. This tutorial is built in iOS 8.1 and Xcode 6.1

Swift Version: 1.0
By using dynamic frameworks, Swift and new iOS8 SDK features, we can build modular iOS apps with common design guidelines. This talk by Mustafa Furniturewala, a Coursera software engineer working on the Swift version of their app, will show you how.

by Aaron     www.mav3r1ck.com
Swift Version: 1.0
Welcome back, I hope your New Year started off with a bang. The past week I have been focused on building a game with SpriteKit. A few of the members over at ios-Developers have been very helpful. If your looking...

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
With Airprint-enabled printers it is possible to print wirelessly from an iPhone or an iPad. In this tutorial we will print the text of a Text View. This tutorial is built in iOS 8.1 with Xcode 6.1.

by Arthur Ariel Sabintsev     medium.com
Swift Version: 1.0
Notify users when a new version of your iOS app is available, and prompt them with the App Store link.

by Warren Moore     realm.io
Swift Version: 1.0
Warren Moore, a former Apple engineer, recently stopped by the Swift Language User Group to give an introduction to 3D graphics, Apple’s new Metal framework, and how you can use Metal for 3D rendering from Swift. His presentation covered a lot of ground and was a perfect intro for anybody trying to learn more about 3D, game development, and Swift.

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
Learn how to make your first Swift iOS app, the Hello World. Learn how to do initial project setup, autolayout, and make outlets and actions.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
The Table View Controller has an editing mode, when enabled the rows can be reordered by dragging the cells up/down. In this tutorial we will fill the Table View with some data and put the Table View Controller in editing mode. This tutorial is built in iOS 8.1 and Xcode 6.1.



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