App extensions were introduced in iOS to extend the reach of your app to
some parts of the OS. The Today Extensions provides a quick widget in the
Notification Center. In this tutorial we will create a Today Extension,
which will show the current iOS version of the device. This tutorial is
built in iOS 8.1 and Xcode 6.1.
In iOS 8 developers can add TouchID to their applications.The TouchID is
based on Local Authentication framework. In this tutorial we will add the
Touch ID authentication and the user is presented with an Alert View if the
authentication does/doesn’t succeed. This tutorial is built with iOS 8.1
and Xcode 6.1
SceneKit is a high-level framework for adding 3d graphics to your
application. In this tutorial the primitive objects will be positioned in
3d-coordinates and each primitive is assigned a color. This tutorial is
built in iOS8.1 with Xcode 6.1
Long-press gestures is a type of a continuous gesture. The SDK will detect
if a press is pushed long instead of a single tap. In this tutorial we will
detect a long-press gesture and display an alert view. This tutorial is
built in iOS 8.1 and Xcode 6.1
used to send data over the internet. The JSON format includes dictionaries
and arrays. In this tutorial some data is requested from a web server and
displayed on screen. This tutorial is built for iOS8 and Xcode6.
With the NSUserDefaults class, you can save settings and properties related
to application or user data. Any data saved to the defaults system will
persist through application restarts. In this tutorial we will save the
state of a switch, so this state is saved when the app restarts. This
tutorial is built in iOS 8 and Xcode 6.1
A Screen Edge Pan Gesture is a panning gesture that start near an edge of
the screen. When you drag from top to bottom in iOS8 the Notification
Screen is displayed. In this tutorial a soccer bal will rotate with a
Screen Edge Pan Gesture. This tutorial is built with iOS 8.1 with Xcode 6.1
With UIKit Dynamics you can specify collision behaviours to your objects.
The dynamic items can collide with each other and/or any boundary you
specify. In this tutorial we will create some custom boundaries and
randomly let some squares fall down on to these boundaries. This tutorial
is built in iOS 8.1 and Xcode 6.1
With Sprite Kit you can create multiple scenes, one for each screen of the
app. It is also possible to use animation transition between your scenes.
In this tutorial we will create two scenes and create a transition. This
tutorial is built in iOS 8.1 with Xcode 6.1
When using Table Views inside the Storyboard, prototype cells can be used
to create some predefined or even custom layouts of the Table View Cells.
In this tutorial we will create a basic Prototype cell, which includes an
(optional) image and a title. This tutorial is written in Swift so you will
need Xcode 6. It can be downloaded at Apple's developer portal.
When an iOS App is installed on a device, a folder structure will be
created, including a tmp directory for storing temporary data. In this
tutorial we are managing files in this tmp directory such as creating,
reading and deleting files. This tutorial is built in iOS 8.1 with Xcode