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by Arthur Knopper     www.ioscreator.com
Swift Version: 2.0

Sprite Kit contains a physics edge to make objects move in a realistic way. To enable the movement of the Sprite, a physics body needs to be created. This is a boundary that is used for collision detection. In this tutorial a number of balls will fall down and will fill up the screen in a realistic way. This tutorial is made for iOS9 and created in Xcode 7.


can you explain me how i can look the tutoriel ?

by zanreFabrice · over 2 years ago



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