A long-press gesture displays a Context Menu, which gives the user the
ability to use cut/copy/paste operations on the selected object. By
default, the Context Menu is disabled on a Table View. In this tutorial the
context menu will be enabled to copy the text of the Table View Cell, this
text can then be pasted into a Text Field. This tutorial is made with Xcode
8.1 and built for iOS 10.
With UIKit Dynamics you can specify collision behaviours to your objects.
The dynamic items can collide with each other and/or any boundary you
specify. In this tutorial we will create some custom boundaries and
randomly let some squares fall down on to these boundaries. This tutorial
is mad
On iOS The user's location is kept private, so to use it there needs to be
asked for permission. In this tutorial the steps required to ask for
permission will be described. This tutorial is made with Xcode 8 Beta 6 ad
built for iOS 10.
The Collection View provides a flexible way to present content to the
user. Similar to a table view, a collection view gets data from custom data
source objects and displays it using a combination of cell, layout, and
supplementary views. A collection view can display items in a grid or in a
custom layout that you design. In this tutorial we will display a number of
colored cells in a collection view. This Tutorial is built for iOS8 and
Xcode 6.
Local notifications are a way for an application that isn’t running in the
foreground to let its users know it has information for them. In iOS 10
Apple introduces rich notifications, which can include different type of
media . In this tutorial we will create a local notification including an
image. This tutorial is made with Xcode 8 and built for iOS 10.
The status bar can have a dark and light appearance inside an app In this
tutorial the appearance of the status bar will be changed. This tutorial is
made with Xcode 8 and built for iOS 10.
Core Graphics is an API included in both Cocoa and Cocoa Touch. It allows
you to draw graphic objects on the graphic destination. In this tutorial we
will draw some basic shapes such as a rectangle or a circle. This tutorial
is made with Xcode 8 and built for iOS 10.
This tutorial creates a simple stopwatch. The stopwatch can be started,
paused and reset to zero. This tutorial is made with Xcode 8 and built for
iOS 10.
The strength of iOS lies in the interaction using touches and gestures. In
this tutorial we'll display some custom views, which we can drag using the
pan gesture recognizer. This tutorial is written in Swift so you will need
Xcode 6. It can be downloaded at Apple's developer portal.
Tab Bars provides the ability to quickly switch between different sections
of an app. In this tutorial the look of the Tab Bar and its items will be
customized. This tutorial is made with Xcode 8 and built for iOS 10.
The strength of iOS lies in the interaction using touches and gestures. In
this tutorial we'll display some custom views, which we can drag using the
pan gesture recognizer. This tutorial is made with Xcode 8 and built for
iOS 10.
Sprite Kit provides a hardware-accelerated animation system which has been
optimized for creating 2D games. In this tutorial we will use the Game
template in Xcode to add a background image. This tutorial is made with
Xcode 8.2.1 and built for iOS 10.2.