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by Arthur Knopper     www.ioscreator.com
Swift Version: 2.0
Sprite Kit contains a physics edge to make objects move in a realistic way. To enable the movement of the Sprite, a physics body needs to be created. This is a boundary that is used for collision detection. In this tutorial a number of balls will fall down and will fill up the screen in a realistic way. This tutorial is made for iOS9 and created in Xcode 7.

by Eirik Madland     myxcode.net
Swift Version: 2.0
Here’s what we want to archive: Here’s how to do that. Create a new XCode project using a Single View Application. Add a button to your view controller, name it “View PDF File” and connect an @IBAction to it and... Continue Reading →

by Eirik Madland     myxcode.net
Swift Version: 2.0
Here’s the instructions to make your own Framework and add it to a project. First let us make a simple Framework with a couple of functions. Start a new Xcode project selecting iOS – Framework & Library – Cocoa Touch Framework and... Continue Reading →

by DJ Spiess     www.deegeu.com
Swift Version: 2.0
In this tutorial, we're going to capture video in iOS using Swift, save it to our documents folder, and finally we'll play the last video we recorded.

by Susie Starkman     thecodelady.com
Swift Version: 2.0
  Let’s learn how to build a Swift 2.0 PIckerView and change it’s text color in Xcode 7.  PickerViews are a great way to display & select data and Swift 2 makes it easy to use.  So assuming you have Xcode installed and know how to create a new single view application, let’s get started.[…]

by Eirik Madland     myxcode.net
Swift Version: 2.0
Here’s how to do that... Continue Reading →

by Aaron     www.mav3r1ck.io
Swift Version: 2.0
Welcome to part IV of our tutorial were we continue creating our New Horizons game. If your joining us for the first time make sure you have completed part I, II & III before continuing. At this point we can...

by Aaron     www.mav3r1ck.io
Swift Version: 2.0
Welcome back, In this tutorial we are going to continue creating our New Horizons game where you dodge asteroids on the way to Pluto. If your just now joining us make sure you have completed part I and part II....

by Eirik Madland     myxcode.net
Swift Version: 2.0
This is what we want to archive... Continue Reading →

by DJ Spiess     www.deegeu.com
Swift Version: 2.0
Today I want to share with you share extensions with Swift 2.0. We're going to write an app that lets us select an image in our photo album, and share it.

by Eirik Madland     myxcode.net
Swift Version: 2.0
Here’s how to add an animation to your UICollectionView Cell. Override the following function: // Animation of UICollectionViewCell override func collectionView(collectionView: UICollectionView, willDisplayCell cell: UICollectionViewCell, forItemAtIndexPath indexPath: NSIndexPath) { cell.alpha = 0 cell.layer.transform = CATransform3DMakeScale(0.5, 0.5, 0.5) UIView.animateWithDuration(0.4, animations: {... Continue Reading →

by Eirik Madland     myxcode.net
Swift Version: 2.0
Here’s the code to that: // Drop shadow on image myImage.layer.masksToBounds = false myImage.layer.shadowOffset = CGSizeMake(1, 2) myImage.layer.shadowRadius = 2.0 myImage.layer.shadowColor = UIColor.blackColor().CGColor myImage.layer.shadowOpacity = 1.5 Play with the values… That’s it

by Eirik Madland     myxcode.net
Swift Version: 2.0
A site to remember great stuff related to Xcode and Swift. Useful tutorials for myself and other to enjoy.

by Eirik Madland     myxcode.net
Swift Version: 2.0
I have a App getting reviewed by Apple and it got rejected. Reason: “2.2 – Apps that exhibit bugs will be rejected”. If you are using Facebook in any way you might get this error (with the following screenshot): (App... Continue Reading →



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