I was is need of a Alert Controller thet was self dismissed. Here’s how I did that: Create a Single View Application. Define a global variable for the UIAlertController. let alertView = UIAlertController(title: "Wait 3 seconds", message: "This message will selfdiscruct after... Continue Reading →
I wanted some code to be triggered after a timer was done. Here’s a simple example of that and how I did it. Add a Single View Application. Create a label to see that our code works, change it’s label... Continue Reading →
The iPhone has the built-in ability to alert the user with a vibration.
Sting the System Sound services the vibration can be triggered. In this
tutorial the vibration will be triggered 5 times. This tutorial is made
with Xcode 7 and built for iOS9. Note this app is built for a real devices,
since the iOS Simulator doesn't have vibration.
I was recently in need of adding a volume control to an App that uses AVPlayer to play a stream from Internet. Here’s I solved it (excluding all the parts besides the volume control). In your project you already have... Continue Reading →
Here’s how to get rid of the “App Transport Security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your app’s Info.plist file.” error message when using http in your code.... Continue Reading →
Here’s a way of doing that. Create a new Single View Application. Drag and drop the images you want to your project and name them Bars-0, Bars-1 and so on. (In my project they are called Bars-0, Bars-1, Bars-2 and Bars-3). I... Continue Reading →
Here’s an example on how to add an Interstitial iAd once the App is started and an iAd i available. Create a new Single View Application. In ViewController.swift, import iAd. import iAd Make sure your ViewController is a delegate for your ad. class... Continue Reading →
Sprite Kit contains a physics edge to make objects move in a realistic way.
To enable the movement of the Sprite, a physics body needs to be created.
This is a boundary that is used for collision detection. In this tutorial a
number of balls will fall down and will fill up the screen in a realistic
way. This tutorial is made for iOS9 and created in Xcode 7.
Here’s what we want to archive: Here’s how to do that. Create a new XCode project using a Single View Application. Add a button to your view controller, name it “View PDF File” and connect an @IBAction to it and... Continue Reading →
Here’s the instructions to make your own Framework and add it to a project. First let us make a simple Framework with a couple of functions. Start a new Xcode project selecting iOS – Framework & Library – Cocoa Touch Framework and... Continue Reading →