In this tutorial your going to learn how to make a simple game called New Horizons where you dodge asteroids on the way to Pluto. The more asteroids you evade the more points you get. Note: I'm going to assume...
Have you ever encountered a problem with your codes where you have a variable inside a function and can’t update a value of the variable inside a asynchronous code block? Well, I have, and the answer to it is a function with completion.
In this tutorial we will build Make2048 -- a clone of the popular mobile game 2048. The gameplay itself is simple but coding the game comes with some puzzles and challenges. You will learn a lot in the next couple of hours! We will use Apple's new Swift programming language together with SpriteBuilder and Cocos2D.
Step 1. Getting Started with 2048!
Step 2. Set up in SpriteBuilder
Step 3. Setting up classes in Xcode
Step 4. Adding user interaction
Step 5. Starting the game logic
Step 6. Finishing the core gameplay
Step 7. Adding some polish!
This post targets beginners. If you have never used Cocoa Pods before - this post is for you. Time to try a new post style ... Visitors to my blog will be used to my in-depth posts. Well I’m going...
Spotlight is the system-wide search function of iOS. In iOS9 it is possible
to index the content of an app inside Spotlight using the CoreSpotlight
API. In this tutorial the text of a Text Field will be indexed inside
Spotlight. This tutorial is made with Xcode 7 and built for iOS 9.
Mit iOS 9 und dem neuen iPhone 6s ist es möglich, 3D Touch zu nutzen. Neu dabei sind auch die sogenannten „Quick Actions“. Heute lernen wir einfache Quick Actions zu programmieren.
With iOS 9 and the new iPhone 6S, there are so much new functions you can use. One new are the Quick Actions. Now you have the option to select some functions of an app very fast. Learn how to do it.