Welcome back to part 2 - our focus for this tutorial is on getting data out of Parse and into a table view. If you have not already read or are not comfortable implementing Parse into your XCode project -...
When an iOS App is installed on a device, a folder structure will be
created, including a tmp directory for storing temporary data. In this
tutorial we are managing files in this tmp directory such as creating,
reading and deleting files. This tutorial is built in iOS 8.1 with Xcode
It is a universally recognized best practice to visibly expose your iOS application's version number somewhere on the screen. Use iOS Settings to display your copyright and version information in an easy-to-reach and nonintrusive location.
in Xcode 6 it is possible to change code in our project and see the changes
rendered live in the storyboard using IBDesignable. It is also possible to
change user attributes live into the Interface Builder using IBInspectable.
In this tutorial we will draw a square with a border. The width and color
will be updated using this attributes. This tutorial is made in Xcode 6.2
and iOS 8.
Spring animations simulates "springy" motion. The animated object will move
to a new locatiion and the jiggles before setting into place. In this
tutorial we bounce a label sideways. This tutorial is built for iOS8.1 and
With Sprite Kit you can display text in your game using Labels. These
labels are of type SKLabelNode and its main function is to display a
string. In this tutorial we will display a label and add the functionality
to drag it around the screen. This tutorial is built for iOS 8.1 and Xcode
App extensions were introduced in iOS to extend the reach of your app to
some parts of the OS. The Today Extensions provides a quick widget in the
Notification Center. In this tutorial we will create a Today Extension,
which will show the current iOS version of the device. This tutorial is
built in iOS 8.1 and Xcode 6.1.
As part of UIKit Dynamics you can add Snap Behavior to a view, which allows
it to be “snapped” to a specific location. The view will move to its new
position as if it is pulled by a spring. In this tutorial we will let the
user click on the screen to "snap" an image into place. This tutorial is
built for iOS 8.1 and Xcode 6.1.
One of the key features of WatchKit at the moment is its dependence on the host iOS app to do most of the data processing work. In this talk, Natasha of NatashaTheRobot.com shared advanced techniques for sharing data between your iOS app and your WatchKit Extension and how to best architect your project for this purpose.