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by Shaideru     shaideru.com
Swift Version: 1.0
Trying to resize the image taken from photo library or camera func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [NSObject : AnyObject]) { var imagePhot...

by Benjamin Encz     www.makeschool.com
Swift Version: 1.0
This is the third part of our Learn Swift series. You will learn details about classes and class initialization in Swift.

by Bizzi Body     blog.bizzi-body.com
Swift Version: 1.0
Depending on what your app does it is super likely that your app will create or consume or share data. Managing your app data is not trivial, requiring skills, thought processes and time most app developers do not have. So...

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
The iOS SDK can detect a number of gestures. In this tutorial we show how to detect the left and right swipe gesture. We will create a label which moves to the side of the swipe. This tutorial is built with Xcode 6.1 and built for iOS8.1

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
A UIRefreshControl object provides a standard control that can be used to initiate the refreshing of a table view’s contents. When pulled,  a little wheel starts spinning at the top, until the refresh has completed.  At that time, the wheel disappears, and the view bounces back into place. In this tutorial we will add a refresh control to a table view. When the controll is pulled the sorting order of the rows will be inversed. This tutorial is built with iOS 8.1 and Xcode 6.1.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
The Collection View provides a flexible way to present content to the user. Similar to a table view, a collection view gets data from custom data source objects and displays it using a combination of cell, layout, and supplementary views. A collection view can display items in a grid or in a custom layout that you design. In this tutorial we will create a custom collection view cell by adding an image to it. This tutorial is built in iOS 8.1 with Xcode 6.1

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
When a user begins editing a text object the keyboard is diplayed. It is possible for the keyboard to be placed on top of the text object that the user wanted to edit. When this happens, you must adjust your content so that the target object remains visible. In this tutorial a Text Field on the bottom of the sceen will be edited, when the keyboard appears the Text Field will move upwards to keep it visible. This tutorial is built in iOS 8.1 and Xcode 6.1

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
It is possible to compose and send an email from inside an app using the MFMailComposeViewController class. In this tutorial an email is composed with a body and a subject.This tuturial is built in iOS 8.1 and Xcode 6.1.

by Shrikar Archak     shrikar.com
Swift Version: 1.0
In this tutorial we will create an iOS app that will store a simple text in icloud using CloudKit technology released for iOS8. What we will cover …

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
In iOS 8 developers can add TouchID  to their applications.The  TouchID is based on Local Authentication framework. In this tutorial we will add the Touch ID authentication and the user is presented with an Alert View if the authentication does/doesn’t succeed. This tutorial is built with iOS 8.1 and Xcode 6.1

by Joseph Bell     dev.iachieved.it
Swift Version: 1.0
Framework dependency management has gotten a whole lot easier with Carthage. Learn how to link to Alamofire in your Swift projects with Carthage and ditch CocoaPods or git submodules.

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
Learn how to make your first Swift iOS app, the Hello World. Learn how to do initial project setup, autolayout, and make outlets and actions.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
Most modern devices have an builtin accelerometer. In this tutorial we will move a sprite sideways according to the movement of the device. This tutorial is built with iOS 8.1 and Xcode 6.1

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
UIColor is the way to represent a color for iOS apps. If you need refer to a specific color for custom drawing or backgrounds, check out how to use UIColor.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
With the NSUserDefaults class, you can save settings and properties related to application or user data. Any data saved to the defaults system will persist through application restarts. In this tutorial we will save the state of a switch, so this state is saved when the app restarts. This tutorial is built in iOS 8 and Xcode 6.1



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