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by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
This post shares about Integers and their related types in Swift. We also cover numeric literal syntax to increase readability and even use different bases.

by Shrikar Archak     shrikar.com
Swift Version: 1.0
Location Authorization Request for authorization for all location functionality. The authorization message can be customized. In iOS 8 there are two …

by Shrikar Archak     shrikar.com
Swift Version: 1.0
What we will cover ) Create Amazon Cognito account ) Uploading image to Amazon S3 Amazon Cognito If we need the functionality to upload images or …

by Shrikar Archak     shrikar.com
Swift Version: 1.0
One of the important feature in an iOS application would be searching functionality, today we will be learning how to add search to our tableview …

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
This post shares about the new Swift Set type introduced in Swift 1.2. A Set is an unordered collection of distinct objects with a fast lookup time.

by Shrikar Archak     shrikar.com
Swift Version: 1.0
Core Data Features Core Data framework provides a simple way of maintaining the life cycle of the objects and object graph management including …

by Shrikar Archak     shrikar.com
Swift Version: 1.0
What we will cover Creating App UIAlertView using UIAlertController UIActionSheet using UIAlertController Using UIAlertView/UIActionSheet without …

by Nick Hanan     www.codingexplorer.com
Swift Version: 1.0
Swift 1.2 introduces many improvements to the language, and one of the best is the ability to perform Multiple Optional Bindings on a single line.

by Shrikar     shrikar.com
Swift Version: 1.0
This is the Part 2 of the Building Yik Yak Clone. If you haven’t looked at Part1 I suggest you to look at Building Yik Yak Clone Part 1 before …

Swift Version: 1.0
By using dynamic frameworks, Swift and new iOS8 SDK features, we can build modular iOS apps with common design guidelines. This talk by Mustafa Furniturewala, a Coursera software engineer working on the Swift version of their app, will show you how.

by tevfik1     blog.swifty.ml
Swift Version: 1.0
This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to use Core Data to save data in their apps. If you’re a complete beginner to iOS and Swift development, you can follow along with this book as well because the tutorials are always in a step-by-step format. However, there may be some gaps in your knowledge, so you might want to go through the iOS Apprentice Series first.

by AppShocker     www.youtube.com
Swift Version: 1.0
This is the 3rd video on WatchKit App Programming with Swift. In this tutorial, you will learn how to create a guessing game. You will write an app that will ask the player where the world's tallest church is located. This is Guessing Game - Episode 1: You will learn how to: - Add a new class - Implement an InterfaceController - Hook up two InterfaceControllers with each other - Use a button to open up a modal viewcontroller to display a second InterfaceController - Set a button to green programmatically

by tevfik1     blog.swifty.ml
Swift Version: 1.0
Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location.

by tevfik1     blog.swifty.ml
Swift Version: 1.0
This book’s straightforward, step-by-step approach helps you quickly master Swift’s core concepts, structure, and syntax and use Swift to write safe, powerful, modern code. In just a few hours you’ll be applying advanced features such as extensions, closures, protocols, and generics. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

by Arthur Knopper     www.ioscreator.com
Swift Version: 1.0
SceneKit is a high-level framework for adding 3d graphics to your application. In this tutorial the primitive objects will be positioned in 3d-coordinates and each primitive is assigned a color. This tutorial is built in iOS8.1 with Xcode 6.1



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